Cardboard & Consoles: Game-Based Thinking in the Classroom
After a brief exploration period investigating a variety of games, the community of conversationalist will be guided through a framework to game-based thinking and use a human-centered design process to brainstorm and initiate prototype game-based experiences. From there we will discuss the insights and understandings they took from that process and they might apply to their impact areas.
Conversational Practice
We will use my 5E framework for human-centered design and problem solving: EXPLORE, EMPATHIZE, EXPERIMENT, EXECUTE, EVOLVE.
We will dive into a library of games and unpack the ideas of game-based thinking.
We will discuss one another's histories and experiences with games.
We will experiment with ideas for applying game-based thinking to learning experiences in our impact areas.
We will identify an idea to develop and plan to execute.
And we will discuss our experiences and thinking so we may evolve even the kernel of an idea into something more.
Conversation Links
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Garreth HeidtPerkiomen Valley High School
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Kelly ClabaughGerstell Academy
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Kristen Wright
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Teri Minami
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Melie Sia
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Hadley Ferguson
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jessica seefeldtRochester Public Schools
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Geoffrey QuinnWorld Affairs Council of Philadelphia
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Jesse Gottschalk
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Andrea PoulsenUniversity City Science Center
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Dan RyderMt Blue High School / Maine RSU 9
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Heather Klavetter
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Michael FranklinSLA-MS
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Jennifer OrrFort Belvoir Upper School
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Marina LombardoPocantico Hills Central School District
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Rick Bray
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Jay SorensenOxnard Union High School District
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